The Paris Builders Bootcamp – The Sandbox
The Paris Builders Bootcamp – The Sandbox
Thursday 30 May 2024
With the launch of the new version 0.10 of Game Maker unlocking new features, we are delighted to announce that the Metaverse Studio team had the chance to participate in an exclusive Bootcamp for Builders (virtual world and Metaverse builders) which was held in Paris, France.
This exciting event took place over two days, from May 13 to 14, and initiated a series of Workshops in many cities around the world.
Bootcamp The Sandbox Paris May 2024 at the HQ of the Vitaly e-sport team, V.Hive
We took part in the first Bootcamp for Builders The Sandbox in Paris, France, which took place at V.Hive of the e-sport team Vitaly, 102 Bd de Sébastopol, 75003 Paris, from April 13 to 14, 2024
The Sandbox Bootcamp program on the new features of Game Maker 0.10
It was an opportunity for all creators to come together, learn, share and create connections.
Day 1: Master the new Game Maker 0.10 rules system
The first day of Bootcamp focused on the Game Maker Rules System, an essential component of The Sandbox universe.
Discovery of the new functions of Game Maker 0.10
Discussed subjects :
- Learning the basics of developing more dynamic gameplay by exploring the inner workings of the Game Rules System.
- Judicious use of the player’s Heads-Up Display (HUD), an essential element for interaction and immersion in the game.
- Use Presets and Debugging tools to quickly integrate and resolve advanced game logic.
This day was dedicated to empowering creators by providing them with the knowledge of the building blocks to create dynamic and responsive gameplay.
The Metaverse Studio team & Sébastien Borget
Day 2: Explore game genres and improve player engagement
Day two changed pace to focus on the diversity of gameplay genres currently evolving in The Sandbox.
Discovery of Game Maker 0.10 with The Sandbox teams
Here is the list of topics covered
- Exploring five popular game types and their essential gameplay patterns.
- Discovering innovative ways to infuse fun into games, thereby attracting a wider audience to their creations.
- Exploring the potential to motivate players to unlock fun and exclusive gameplay options within an Experience through NFT ownership.
The Builders team and Sébastien Borget, founder of The Sandbox
This session was designed to provide real-world examples of advanced and expert design approaches that creators can apply to their own projects to achieve greater success in player engagement and monetization through game-driven gameplay. player pleasure.
We can’t wait to see how this experience will enrich our future projects!